
Illustrated by Mark Zug · ™ & © Wizards of the Coast
Cloister Gargoyle
When this creature enters, venture into the dungeon. (Enter the first room or advance to the next room.)
As long as you've completed a dungeon, this creature gets +3/+0 and has flying.
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Adventures in the Forgotten Realms · Adventures in the Forgotten Realms · #7
3 printings
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StandardPioneerModernLegacyVintageCommanderPauper






