
Illustrated by Chase Stone · ™ & © Wizards of the Coast
Experiment One
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from this creature: Regenerate it. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
1 / 1
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Gatecrash · Gatecrash · #119
8 printings
Legal in
StandardPioneerModernLegacyVintageCommanderPauper






