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Extremis Elite

Illustrated by Junggeun Yoon · ™ & © Wizards of the Coast

Extremis Elite

1RCreature — Human Mercenary Villain

Power-up — 4R: Put two +1/+1 counters on this creature. It deals 1 damage to any target. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)

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Marvel Super Heroes Commander · Marvel Super Heroes Commander · #763

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