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Seraph

Illustrated by Christopher Rush · ™ & © Wizards of the Coast

Seraph

6WCreature — Angel

Flying

Whenever a creature dealt damage by this creature this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of this creature.

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Ice Age · Ice Age · #51

2 printings

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StandardPioneerModernLegacyVintageCommanderPauper

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