
Illustrated by Mark Spears · ™ & © Wizards of the Coast
Vision, Synthezoid Avenger
Flying
Whenever a player casts a spell, if it isn't that player's turn, choose one —
• Put a +1/+1 counter on Vision.
• Vision phases out. (Treat him and anything attached to him as though they don't exist until your next turn.)
3 / 3
Buy this card$1.83
Marvel Super Heroes Commander · Marvel Super Heroes Commander · #119
2 printings
Legal in
StandardPioneerModernLegacyVintageCommanderPauper






