
Illustrated by Greg Staples · ™ & © Wizards of the Coast
Witch-Maw Nephilim
Whenever you cast a spell, you may put two +1/+1 counters on this creature.
Whenever this creature attacks, it gains trample until end of turn if its power is 10 or greater.
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Buy this card$0.55
Guildpact · Guildpact · #138
2 printings
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