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Alberix, the Trade Planet

Illustrated by Thomas Ricci · ™ & © Wizards of the Coast

Alberix, the Trade Planet

2UUWorld Enchantment

Planet (When this permanent enters, exile the top five cards of your library as its resources.)

Trade Routes — At the beginning of your precombat main phase, choose one —

• Discard a card. If you do, put two of Alberix's resources into its owner's hand.

• Exile the top card of your library as a resource.

Buy this card$0.17

Mystery Booster 2 · Mystery Booster 2 · #525

Legal in

StandardPioneerModernLegacyVintageCommanderPauper

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