
Illustrated by David Palumbo · ™ & © Wizards of the Coast
Armed // Dangerous
Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
//
All creatures able to block target creature this turn do so.
Fuse (You may cast one or both halves of this card from your hand.)
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Dragon's Maze · Dragon's Maze · #122
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