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Armored Armadillo

Illustrated by Leon Tukker · ™ & © Wizards of the Coast

Armored Armadillo

WCreature — Armadillo

Ward 1 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

3W: This creature gets +X/+0 until end of turn, where X is its toughness.

0 / 4

Buy this card$0.19

Outlaws of Thunder Junction · #3

Legal in

StandardPioneerModernLegacyVintageCommanderOathbreakerPauperPremodern
not legal

Pairs well with

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