
Illustrated by Franz Vohwinkel · ™ & © Wizards of the Coast
Chronomantic Escape
Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it.
Suspend 3— (Rather than cast this card from your hand, you may pay
and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Buy this card$3.00
Future Sight · Future Sight · #4
Legal in
StandardPioneerModernLegacyVintageCommanderPauper






