
Illustrated by Johan Grenier · ™ & © Wizards of the Coast
Day // Night
Card // Card
(If it becomes day or night or if a daybound permanent enters the battlefield, track day/night for the rest of the game.)
As it becomes day, transform all nightbound permanents.
If a player casts no spells during their own turn, it becomes night next turn.
//
As it becomes night, transform all daybound permanents.
Permanents enter the battlefield nightbound.
If a player casts at least two spells during their own turn, it becomes day next turn.
Buy this cardSee price
Innistrad: Crimson Vow Tokens · Innistrad: Crimson Vow Tokens · #21
2 printings
Legal in
StandardPioneerModernLegacyVintageCommanderPauper






