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Double Jump // Flying Kick

Illustrated by Kevin Sidharta · ™ & © Wizards of the Coast

Double Jump // Flying Kick

1U // 1RInstant // Instant

Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5.

Fuse (You may cast one or both halves of this card from your hand.)

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Target creature you control deals damage equal to its power to target creature an opponent controls.

Fuse (You may cast one or both halves of this card from your hand.)

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Teenage Mutant Ninja Turtles Eternal · Teenage Mutant Ninja Turtles Eternal · #35

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