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Driven // Despair

Illustrated by Winona Nelson · ™ & © Wizards of the Coast

Driven // Despair

1G // 1BSorcery // Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

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Aftermath (Cast this spell only from your graveyard. Then exile it.)

Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."

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Hour of Devastation · Hour of Devastation · #157

2 printings

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