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Hinterland Hermit // Hinterland Scourge

Illustrated by Steven Belledin · ™ & © Wizards of the Coast

Hinterland Hermit // Hinterland Scourge

Creature — Human Werewolf // Creature — Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

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This creature must be blocked if able.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

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Dark Ascension · Dark Ascension · #94

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