
Illustrated by Steven Belledin · ™ & © Wizards of the Coast
Hinterland Hermit // Hinterland Scourge
Creature — Human Werewolf // Creature — Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
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This creature must be blocked if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
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Dark Ascension · Dark Ascension · #94
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