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Jumbo Imp

Illustrated by Pete Venters · ™ & © Wizards of the Coast

Jumbo Imp

2BCreature — Imp

Flying

As this creature enters, roll a six-sided die. This creature enters with a number of +1/+1 counters on it equal to the result.

At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on this creature equal to the result.

At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from this creature equal to the result.

0 / 0

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Unsanctioned · Unsanctioned · #42

2 printings

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