
Illustrated by Kev Walker · ™ & © Wizards of the Coast
Knight of the Hokey Pokey
First strike
, Do the Hokey Pokey: Prevent all damage a source of your choice would deal to this creature this turn. (To do the Hokey Pokey, choose an arm, a leg, or your whole self and put it in. Put it out. Put it in. Shake it all about. You do the Hokey Pokey! Turn yourself around.)
2 / 2
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Unsanctioned · Unsanctioned · #8
2 printings
Legal in
StandardPioneerModernLegacyVintageCommanderPauper






