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Knight of the Hokey Pokey

Illustrated by Kev Walker · ™ & © Wizards of the Coast

Knight of the Hokey Pokey

WWCreature — Knight

First strike

1W, Do the Hokey Pokey: Prevent all damage a source of your choice would deal to this creature this turn. (To do the Hokey Pokey, choose an arm, a leg, or your whole self and put it in. Put it out. Put it in. Shake it all about. You do the Hokey Pokey! Turn yourself around.)

2 / 2

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Unsanctioned · Unsanctioned · #8

2 printings

Legal in

StandardPioneerModernLegacyVintageCommanderPauper

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