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Lose Calm

Illustrated by Jason A. Engle · ™ & © Wizards of the Coast

Lose Calm

3RSorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Buy this card$0.17

Dragons of Tarkir · Dragons of Tarkir · #147

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StandardPioneerModernLegacyVintageCommanderPauper

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