
Illustrated by Mathias Kollros · ™ & © Wizards of the Coast
Mardu Charm
Choose one —
• Mardu Charm deals 4 damage to target creature.
• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.
• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Buy this card$0.15
Khans of Tarkir · Khans of Tarkir · #186
Legal in
StandardPioneerModernLegacyVintageCommanderPauper






