
Illustrated by Karl Kopinski · ™ & © Wizards of the Coast
New Prahv Guildmage
: Target creature gains flying until end of turn.
: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
2 / 2
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Return to Ravnica · Return to Ravnica · #181
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