
Illustrated by Roger Raupp · ™ & © Wizards of the Coast
Orim's Touch
Kicker (You may pay an additional
as you cast this spell.)
Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead.
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Invasion · Invasion · #23
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