
Illustrated by Diego Gisbert · ™ & © Wizards of the Coast
Quilled Charger
Whenever this creature attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
4 / 3
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Outlaws of Thunder Junction · Outlaws of Thunder Junction · #139
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