
Illustrated by Deruchenko Alexander · ™ & © Wizards of the Coast
Rising Miasma
All creatures get -2/-2 until end of turn.
Awaken 3— (If you cast this spell for
, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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Battle for Zendikar · Battle for Zendikar · #122
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