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Rune of Might

Illustrated by Yeong-Hao Han · ™ & © Wizards of the Coast

Rune of Might

1GEnchantment — Aura Rune

Enchant permanent

When this Aura enters, draw a card.

As long as enchanted permanent is a creature, it gets +1/+1 and has trample.

As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."

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Kaldheim · Kaldheim · #191

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StandardPioneerModernLegacyVintageCommanderPauper

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