
Illustrated by Pedro Maia · ™ & © Wizards of the Coast
Starting Town NPC
Each creature card in your hand has a Adventure sorcery named Fetch Herbs with "You gain 2 life." (You may cast it as the Adventure for
. Then exile it, and you may cast the creature later from exile.)
Each creature card you cast from exile enters the battlefield with an additional +1/+1 counter on it.
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Mystery Booster 2 · Mystery Booster 2 · #585
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StandardPioneerModernLegacyVintageCommanderPauper






