
Illustrated by Devin Elle Kurtz · ™ & © Wizards of the Coast
Starwinder
Whenever a creature you control deals combat damage to a player, you may draw that many cards.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
7 / 7
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Edge of Eternities · Edge of Eternities · #79
5 printings
Legal in
StandardPioneerModernLegacyVintageCommanderPauper






