
Illustrated by Mike Bierek · ™ & © Wizards of the Coast
Stolen Vitality
Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking. A creature with first strike deals combat damage before creatures without first strike.)
Buy this card$0.07
Innistrad: Midnight Hunt · #161
3 printings
Legal in
StandardPioneerModernLegacyVintageCommanderOathbreakerPauperPremodern
not legal






