
Illustrated by Dmitry Burmak · ™ & © Wizards of the Coast
Su-Chi Cave Guard
Vigilance
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
When this creature dies, add eight . Until end of turn, you don't lose this mana as steps and phases end.
8 / 8
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The Brothers' War · The Brothers' War · #249
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