
Illustrated by Artur Treffner · ™ & © Wizards of the Coast
Take for a Ride
Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
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Outlaws of Thunder Junction · Outlaws of Thunder Junction · #148
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