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Vampirism

Illustrated by Gary Leach · ™ & © Wizards of the Coast

Vampirism

1BEnchantment — Aura

Enchant creature

When this Aura enters, draw a card at the beginning of the next turn's upkeep.

Enchanted creature gets +1/+1 for each other creature you control.

Other creatures you control get -1/-1.

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Visions · Visions · #73

2 printings

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