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You Come to the Gnoll Camp

Illustrated by Billy Christian · ™ & © Wizards of the Coast

You Come to the Gnoll Camp

1RInstant

Choose one —

• Intimidate Them — Up to two target creatures can't block this turn.

• Fend Them Off — Target creature gets +3/+1 until end of turn.

Buy this card$0.18

Adventures in the Forgotten Realms · #168

Legal in

StandardPioneerModernLegacyVintageCommanderOathbreakerPauperPremodern
not legal

Pairs well with

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